A model and its tool to assist the scenarization of VR-oriented pedagogical activities
Résumé
Human learning has become an emerging discipline for virtual reality. In this context, we are interested in VRLE (virtual reality learning environments), which aims at putting the learner of a pedagogical situation in a virtual reality environment. We have found in literature that VRLEs are dependent on a particular field or context and do not allow teachers to define or adapt their models of scenario to new pedagogical situations they might imagine. To help teachers in designing and generating VRLE adapted to their needs, our approach aims at defining a process for the design and production of VRLE that can be instantiated in different pedagogical situations. Our contributions focus on the definition of a scenario’s model and the development of an editor allowing the specification of scenarios and pedagogical activities based on VRoriented pedagogical objects.
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